Game Designer
CSVR
Training university campus safety officers through AI and VR.
Role
Lead VR Developer
Engine
Unity, Version 2022.3.19f1
Platform
Meta Quest

Background
DePaul’s Campus Security recognizes the need for more effective training to prepare new officers for real-world challenges. Building on prior research from projects like A Just Reality and VRSES, PUSH Studio is collaborating with Campus Safety to develop an innovative virtual reality training program. This program uses immersive scenarios to train officers in handling campus-specific incidents such as theft, battery, and intoxication. By providing a controlled and interactive environment, this initiative aims to standardize onboarding procedures and improve officer readiness while reducing reliance on real-world training resources.
Contributions
As lead VR developer, I​
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Developed two VR training scenarios for DePaul’s Campus Safety officers to practice soft skills, incident response, and information reporting.
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Met regularly with DePaul's Campus Safety administration to align scenarios with given safety protocols and officer directives.​
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Implemented main scenario report collecting functionality, AI-powered NPC integration through ConvAI, and feedback display scoring user's soft skills on key categories.
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Managed VR equipment deployment, led demonstrations, and conducted testing, optimizing usability and engagement through iterative improvements.
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Represented the project at events, including DePaul's Innovation Day 2025 and VRAR Chicago's The Next Evolution: How to Make Immersive Content.